Gill manages AR and Maxine Product at NVIDIA with more than 12 years of sales and product management experiences in the technology industry. In the past 6 years at NVIDIA, she has been devoting to XR domains and business development for NVIDIA VRWorks, CloudXR, Omniverse XR, DLSS in VR, NeRF in VR and more. She is now focusing on cultivating the AR ecosystem and reinventing real-time video communication with AI.
NVIDIA
In 1999 sparked the growth of the PC gaming market, redefined modern computer graphics, and revolutionized parallel computing. More recently, GPU deep learning ignited modern AI — the next era of computing — with the GPU acting as the brain of computers, robots, and self-driving cars that can perceive and understand the world.